#include <PrefabGroupBus.h>
Inherits AZ::EBusTraits.
Public Member Functions | |
AZ_RTTI (PrefabGroupNotifications, "{BD88ADC3-B72F-43DD-B279-A44E39CD612F}") | |
virtual void | OnUpdatePrefabEntity (const AZ::EntityId &prefabEntity)=0 |
This is sent when the Prefab Group logic is finished creating an entity but allows other scene builders to extend the entity. | |
Static Public Attributes | |
static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Multiple |
Notifications during the default Prefab Group construction so that other scene builders can contribute the entity-component prefab. The behavior context will reflect this EBus so that it can be used in Python and C++ code.