Open 3D Engine Prefab Gem API Reference 23.10.0
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AZ::SceneAPI::PrefabGroupRequests Class Referenceabstract

#include <PrefabGroupBus.h>

Inherits AZ::EBusTraits.

Public Types

using ManifestUpdates = AZStd::vector< AZStd::shared_ptr< DataTypes::IManifestObject > >
 

Public Member Functions

 AZ_RTTI (PrefabGroupRequests, "{2AF2819A-59DA-4469-863A-E90D0AEF1646}")
 
virtual AZStd::optional< ManifestUpdates > GeneratePrefabGroupManifestUpdates (const Scene &scene) const =0
 
virtual AZStd::vector< AZStd::shared_ptr< DataTypes::IManifestObject > > GenerateDefaultPrefabMeshGroups (const Scene &scene) const =0
 

Static Public Attributes

static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple
 

Detailed Description

Events that handle Prefab Group logic. The behavior context will reflect this EBus so that it can be used in Python and C++ code.


The documentation for this class was generated from the following file: