#include <PrefabGroup.h>
Inherits AZ::SceneAPI::DataTypes::IRule.
Public Member Functions | |
AZ_RTTI (ProceduralMeshGroupRule, "{8A224146-FBA5-414F-AA98-DA57F86738CD}", IRule) | |
bool | ModifyTooltip (AZStd::string &tooltip) override |
If this IRule ends up in a MeshGroup container's rule group, then the MeshGroup was created by the procedural prefab group logic.