#include <RecastNavigationPhysXProviderComponent.h>
Inherits AzFramework::Components::ComponentAdapter< RecastNavigationPhysXProviderComponentController, RecastNavigationPhysXProviderConfig >.
Public Member Functions | |
AZ_COMPONENT (RecastNavigationPhysXProviderComponent, RecastNavigationPhysXProviderComponentTypeId, BaseClass) | |
RecastNavigationPhysXProviderComponent (const RecastNavigationPhysXProviderConfig &config) | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
This component requires an axis aligned box shape component that defines a world space to collect geometry from static PhysX colliders present within the bounds of a shape component on the same entity. The geometry is collected in portions of vertical tiles and is fed into @RecastNavigationMeshComponent.