Open 3D Engine ROS2 Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ROS2::ROS2SpawnPointEditorComponent Class Reference

Inherits ROS2SpawnPointEditorComponentBase.

Public Member Functions

 AZ_EDITOR_COMPONENT (ROS2SpawnPointEditorComponent, "{2AE1CAAE-B300-49FD-8F6D-F7AAABED1EC3}", AzToolsFramework::Components::EditorComponentBase)
 
 ROS2SpawnPointEditorComponent (const ROS2SpawnPointComponentConfig &config)
 
void Activate () override
 
void Deactivate () override
 
AZStd::pair< AZStd::string, SpawnPointInfoGetInfo () const
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

The documentation for this class was generated from the following file: