Open 3D Engine ROS2 Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ROS2::ROS2SpawnerComponentConfig Class Referencefinal

Inherits AZ::ComponentConfig.

Public Member Functions

 AZ_RTTI (ROS2SpawnerComponentConfig, "{ee71f892-006a-11ee-be56-0242ac120002}")
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

AZ::EntityId m_editorEntityId
 
AZ::Transform m_defaultSpawnPose = { AZ::Vector3{ 0, 0, 0 }, AZ::Quaternion{ 0, 0, 0, 1 }, 1.0 }
 
AZStd::unordered_map< AZStd::string, AZ::Data::Asset< AzFramework::Spawnable > > m_spawnables
 

The documentation for this class was generated from the following file: