Open 3D Engine SceneProcessing Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::MeshBuilder::MeshBuilderSkinningInfo::Influence Struct Reference

Public Member Functions

 Influence (size_t nodeNr, float weight)
 

Public Attributes

size_t mNodeNr = InvalidIndex
 
float mWeight = 1.0f
 

The documentation for this struct was generated from the following file: