Open 3D Engine SceneProcessing Gem API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Attributes
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AZ::MeshBuilder::MeshBuilderVertexAttributeLayerT< AttribType >::Vertex Struct Reference
Public Member Functions
Vertex
(const AttribType &value, size_t orgVtx)
Public Attributes
AttribType
mValue
{}
size_t
mOrgVertex
= InvalidIndex
The documentation for this struct was generated from the following file:
Gems/SceneProcessing/Code/Source/Generation/Components/MeshOptimizer/MeshBuilderVertexAttributeLayers.h
AZ
MeshBuilder
MeshBuilderVertexAttributeLayerT
Vertex
Generated on Mon Oct 9 2023 13:49:36 for Open 3D Engine SceneProcessing Gem API Reference by
1.9.6