Open 3D Engine SceneProcessing Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::TangentGeneration::BlendShape::MikkT::MikktCustomData Struct Reference

Public Attributes

AZ::SceneData::GraphData::BlendShapeData * m_blendShapeData
 
size_t m_uvSetIndex
 

The documentation for this struct was generated from the following file: