Open 3D Engine SceneProcessing Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::TangentGeneration::Mesh::MikkT::MikktCustomData Struct Reference

Public Attributes

const AZ::SceneAPI::DataTypes::IMeshData * m_meshData
 
const AZ::SceneAPI::DataTypes::IMeshVertexUVData * m_uvData
 
AZ::SceneAPI::DataTypes::IMeshVertexTangentData * m_tangentData
 
AZ::SceneAPI::DataTypes::IMeshVertexBitangentData * m_bitangentData
 

The documentation for this struct was generated from the following file: