Open 3D Engine ScriptCanvas Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ScriptCanvas::ExecutionLogAsset Class Reference

Inherits AZ::Data::AssetData.

Public Member Functions

 AZ_RTTI (ExecutionLogAsset, "{2D49C2E2-2CAF-4F3F-8BED-D613DC16D3F5}", AZ::Data::AssetData)
 
 AZ_CLASS_ALLOCATOR (ExecutionLogAsset, AZ::SystemAllocator)
 
 ExecutionLogAsset (const AZ::Data::AssetId &assetId=AZ::Data::AssetId(), AZ::Data::AssetData::AssetStatus status=AZ::Data::AssetData::AssetStatus::NotLoaded)
 
const ExecutionLogDataGetData () const
 
ExecutionLogDataGetData ()
 
void SetData (const ExecutionLogData &runtimeData)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *reflectContext)
 
static const char * GetDisplayName ()
 
static const char * GetGroup ()
 
static const char * GetFileExtension ()
 
static const char * GetFileFilter ()
 
static AZ::IO::FixedMaxPath GetDefaultDirectoryPath ()
 

Protected Member Functions

 ExecutionLogAsset (const ExecutionLogAsset &)=delete
 

Protected Attributes

ExecutionLogData m_logData
 

Friends

class ExecutionLogAssetHandler
 

The documentation for this class was generated from the following file: