Open 3D Engine ScriptCanvas Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ScriptCanvas::ValidationEvent Class Referenceabstract

Inherits AZStd::intrusive_refcount< AZ::u32 >.

Inherited by ScriptCanvas::InvalidExpressionEvent, ScriptCanvas::InvalidFunctionCallNameValidation, ScriptCanvas::InvalidPropertyEvent, ScriptCanvas::InvalidRandomSignalEvent, ScriptCanvas::InvalidReferenceEvent, ScriptCanvas::InvalidVariableTypeEvent, ScriptCanvas::NodeCompatiliblity::NewBackendUnsupportedNode, ScriptCanvas::ParserValidation, ScriptCanvas::ScopedDataConnectionEvent, ScriptCanvas::ScriptEventVersionMismatch, ScriptCanvas::UnknownEndpointEvent, ScriptCanvas::UnspecifiedDynamicDataTypeEvent, and ScriptCanvas::UnusedNodeEvent.

Public Member Functions

 AZ_RTTI (ValidationEvent, "{58F76284-987C-4A15-A31B-407475586958}")
 
 AZ_CLASS_ALLOCATOR (ValidationEvent, AZ::SystemAllocator)
 
void SetDescription (AZStd::string_view description)
 
AZStd::string_view GetDescription () const
 
virtual bool CanAutoFix () const
 
virtual AZStd::string GetIdentifier () const =0
 
virtual AZ::Crc32 GetIdCrc () const =0
 
virtual AZStd::string_view GetTooltip () const =0
 
ValidationSeverity GetSeverity () const
 

Protected Member Functions

 ValidationEvent (const ValidationSeverity &validationType)
 
void SetValidationType (const ValidationSeverity &validationType)
 

The documentation for this class was generated from the following file: