Open 3D Engine TestAssetBuilder Gem API Reference 23.10.0
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TestAssetBuilder::TestDependencyBuilderComponent Class Reference

#include <TestDependencyBuilderComponent.h>

Inherits AZ::Component, and AssetBuilderSDK::AssetBuilderCommandBus::MultiHandler.

Public Member Functions

 AZ_COMPONENT (TestDependencyBuilderComponent, "{E6DEE36F-8F75-41CB-9FEC-7E3231A97C1F}")
 
void Init () override
 
void Activate () override
 
void Deactivate () override
 
void CreateJobs (const AssetBuilderSDK::CreateJobsRequest &request, AssetBuilderSDK::CreateJobsResponse &response)
 Asset Builder Callback Functions.
 
void ProcessJob (const AssetBuilderSDK::ProcessJobRequest &request, AssetBuilderSDK::ProcessJobResponse &response)
 
void ShutDown () override
 AssetBuilderSDK::AssetBuilderCommandBus interface.
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required)
 
static void GetDependentServices (AZ::ComponentDescriptor::DependencyArrayType &dependent)
 

Detailed Description

This builder is intended for automated tests which need an asset that can reference other assets. It will take .auto_test_input files containing a single path to a source file and output .auto_test_asset files with an asset reference to the assumed product of the referenced asset. References should be to other .auto_test_input files.


The documentation for this class was generated from the following file: