Open 3D Engine Vegetation Gem API Reference 23.10.0
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Vegetation::AreaDebugRequests Class Referenceabstract

#include <AreaDebugBus.h>

Inherits AZ::ComponentBus.

Public Types

using MutexType = AZStd::recursive_mutex
 allows multiple threads to call
 

Public Member Functions

virtual AreaDebugDisplayData GetBaseDebugDisplayData () const =0
 
virtual void ResetBlendedDebugDisplayData ()=0
 
virtual void AddBlendedDebugDisplayData (const AreaDebugDisplayData &data)=0
 
virtual AreaDebugDisplayData GetBlendedDebugDisplayData () const =0
 

Detailed Description

This bus allows querying information about a vegetation area


The documentation for this class was generated from the following file: