Open 3D Engine Vegetation Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Vegetation::ScaleModifierRequests Class Referenceabstract

Inherits AZ::ComponentBus.

Public Member Functions

virtual bool GetAllowOverrides () const =0
 
virtual void SetAllowOverrides (bool value)=0
 
virtual float GetRangeMin () const =0
 
virtual void SetRangeMin (float rangeMin)=0
 
virtual float GetRangeMax () const =0
 
virtual void SetRangeMax (float rangeMax)=0
 
virtual GradientSignal::GradientSampler & GetGradientSampler ()=0
 

Static Public Attributes

static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single
 

Member Data Documentation

◆ HandlerPolicy

const AZ::EBusHandlerPolicy Vegetation::ScaleModifierRequests::HandlerPolicy = AZ::EBusHandlerPolicy::Single
static

Overrides the default AZ::EBusTraits handler policy to allow one listener only.


The documentation for this class was generated from the following file: