Open 3D Engine Vegetation Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Vegetation::SurfaceSlopeFilterConfig Class Reference

Inherits AZ::ComponentConfig.

Public Member Functions

 AZ_CLASS_ALLOCATOR (SurfaceSlopeFilterConfig, AZ::SystemAllocator)
 
 AZ_RTTI (SurfaceSlopeFilterConfig, "{6CEBAF3A-2A5C-4508-A351-9613E32CF63F}", AZ::ComponentConfig)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

FilterStage m_filterStage = FilterStage::Default
 
bool m_allowOverrides = false
 
float m_slopeMin = 0.0f
 
float m_slopeMax = 180.0f
 

The documentation for this class was generated from the following file: