Open 3D Engine Vegetation Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Vegetation::DebugData Struct Reference

Public Attributes

AZStd::atomic_int m_areaTaskQueueCount { 0 }
 
AZStd::atomic_int m_areaTaskActiveCount { 0 }
 

The documentation for this struct was generated from the following file: