Open 3D Engine Vegetation Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Vegetation::DebugRequests::AreaSectorTiming Struct Reference

Public Attributes

AZ::u32 m_numInstances = 0
 
FilterReasonCount m_numInstancesRejectedByFilters
 
TimeSpan m_totalTime
 
bool m_filteredByMasks = false
 

The documentation for this struct was generated from the following file: