Open 3D Engine Vegetation Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Vegetation::DebugRequests::PerformanceReport Struct Reference

Public Attributes

AZ::u64 m_count = 0
 
AZ::u64 m_activeInstanceCount = 0
 
TimePoint m_lastUpdateTime
 
AZStd::unordered_map< SectorId, SectorTimingm_sectorTimingData
 
AZStd::unordered_map< AreaId, AreaTimingm_areaTimingData
 

The documentation for this struct was generated from the following file: