Open 3D Engine Vegetation Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Vegetation::DescriptorSelectorParams Struct Reference

Public Attributes

AZ::Vector3 m_position = AZ::Vector3(0.0f, 0.0f, 0.0f)
 

The documentation for this struct was generated from the following file: