Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Debug::Profiler Class Referenceabstract

Public Member Functions

 AZ_RTTI (Profiler, "{3E5D6329-72D1-41BA-9158-68A349D1A4D5}")
 
virtual void BeginRegion (const Budget *budget, const char *eventName, size_t eventNameArgCount,...)=0
 
virtual void EndRegion (const Budget *budget)=0
 

Static Public Member Functions

template<typename T >
static void ReportCounter (const Budget *budget, const wchar_t *counterName, const T &value)
 
static void ReportProfileEvent (const Budget *budget, const char *eventName)
 

The documentation for this class was generated from the following files: