Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZStd::NodeClass< Element, RegExTraits > Class Template Reference

Inherits AZStd::NodeBase.

Public Member Functions

 AZ_CLASS_ALLOCATOR (NodeClass, AZ::SystemAllocator)
 
 NodeClass (NodeType type=NT_class, NodeFlags flags=NFLG_none)
 
void Clear (RegExSequence< Element > *head)
 
- Public Member Functions inherited from AZStd::NodeBase
 NodeBase (NodeType _Ty, NodeFlags flags=NFLG_none)
 

Public Attributes

RegExSequence< Element > * m_coll
 
RegExBitmapm_small
 
RegExBuffer< Element > * m_large
 
RegExBuffer< Element > * m_ranges
 
RegExTraits::char_class_type _Classes
 
RegExSequence< Element > * m_equiv
 
- Public Attributes inherited from AZStd::NodeBase
NodeType m_kind
 
NodeFlags m_flags
 
NodeBasem_next
 
NodeBasem_previous
 

The documentation for this class was generated from the following file: