Open 3D Engine AtomTressFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
SimulationContext Struct Reference

Public Attributes

std::vector< HairStrands * > hairStrands
 
std::vector< CollisionMesh * > collisionMeshes
 

The documentation for this struct was generated from the following file: