Open 3D Engine AWSGameLift Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AWSGameLift::AWSGameLiftStartMatchmakingRequest Struct Reference

#include <AWSGameLiftStartMatchmakingRequest.h>

Inherits Multiplayer::StartMatchmakingRequest.

Public Member Functions

 AZ_RTTI (AWSGameLiftStartMatchmakingRequest, "{D273DF71-9C55-48C1-95F9-8D7B66B9CF3E}", Multiplayer::StartMatchmakingRequest)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

AZStd::string m_configurationName
 Name of the matchmaking configuration to use for this request.
 
AZStd::vector< AWSGameLiftPlayerm_players
 Information on each player to be matched.
 

Detailed Description

AWSGameLiftStartMatchmakingRequest GameLift start matchmaking request which corresponds to Amazon GameLift Uses FlexMatch to create a game match for a group of players based on custom matchmaking rules StartMatchmakingRequest


The documentation for this struct was generated from the following file: