Open 3D Engine DebugDraw Gem API Reference 23.10.0
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DebugDraw::EditorDebugDrawRayComponent Class Reference

Inherits AzToolsFramework::Components::EditorComponentBase.

Public Member Functions

 AZ_EDITOR_COMPONENT (EditorDebugDrawRayComponent, "{31EA0ECB-F1EE-4D58-807A-9CF98C7A52A7}", AzToolsFramework::Components::EditorComponentBase)
 
void BuildGameEntity (AZ::Entity *gameEntity) override
 
void Init () override
 
void Activate () override
 
void Deactivate () override
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required)
 
static void GetDependentServices (AZ::ComponentDescriptor::DependencyArrayType &dependent)
 

Protected Member Functions

void OnPropertyUpdate ()
 

Protected Attributes

DebugDrawRayElement m_element
 
EditorDebugDrawComponentSettings m_settings
 

Friends

class DebugDrawSystemComponent
 

The documentation for this class was generated from the following file: