Used to track the cluster that a specific button is a part of.
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#include <PhysicsSetupViewportUiCluster.h>
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AzToolsFramework::ViewportUi::ClusterId | m_clusterId = AzToolsFramework::ViewportUi::InvalidClusterId |
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AzToolsFramework::ViewportUi::ButtonId | m_buttonId = AzToolsFramework::ViewportUi::InvalidButtonId |
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Used to track the cluster that a specific button is a part of.
The documentation for this struct was generated from the following file:
- Gems/EMotionFX/Code/Source/Editor/Plugins/Ragdoll/PhysicsSetupViewportUiCluster.h