Open 3D Engine Prefab Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::SceneAPI::DefaultProceduralPrefabGroup::NodeDataForEntity Struct Reference

Public Attributes

Containers::SceneGraph::NodeIndex m_meshIndex = {}
 
Containers::SceneGraph::NodeIndex m_transformIndex = {}
 
Containers::SceneGraph::NodeIndex m_propertyMapIndex = {}
 

The documentation for this struct was generated from the following file: