Editor version of @RecastNavigationPhysXProviderComponent. More...
#include <EditorRecastNavigationPhysXProviderComponent.h>
Inherits AzToolsFramework::Components::EditorComponentAdapter< RecastNavigationPhysXProviderComponentController, RecastNavigationPhysXProviderComponent, RecastNavigationPhysXProviderConfig >.
Public Types | |
using | BaseClass = AzToolsFramework::Components::EditorComponentAdapter< RecastNavigationPhysXProviderComponentController, RecastNavigationPhysXProviderComponent, RecastNavigationPhysXProviderConfig > |
Public Member Functions | |
AZ_EDITOR_COMPONENT (EditorRecastNavigationPhysXProviderComponent, EditorRecastNavigationPhysXProviderComponentTypeId, BaseClass) | |
EditorRecastNavigationPhysXProviderComponent (const RecastNavigationPhysXProviderConfig &config) | |
void | Activate () override |
void | Deactivate () override |
void | BuildGameEntity (AZ::Entity *gameEntity) override |
AZ::u32 | OnConfigurationChanged () override |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Editor version of @RecastNavigationPhysXProviderComponent.