Open 3D Engine SceneProcessing Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::MeshBuilder::MeshBuilder::SubMeshVertex Struct Reference

Public Attributes

size_t m_realVertexNr
 
size_t m_dupeNr
 
MeshBuilderSubMeshm_subMesh
 

The documentation for this struct was generated from the following file: