Open 3D Engine Vegetation Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Vegetation::LevelSettingsConfig Class Reference

Inherits AZ::ComponentConfig.

Public Member Functions

 AZ_CLASS_ALLOCATOR (LevelSettingsConfig, AZ::SystemAllocator)
 
 AZ_RTTI (LevelSettingsConfig, "{794F7DE4-188C-4031-8B00-C2BA0C351A1E}", AZ::ComponentConfig)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

AreaSystemConfig m_areaSystemConfig
 
InstanceSystemConfig m_instanceSystemConfig
 

The documentation for this class was generated from the following file: