Open 3D Engine Vegetation Gem API Reference 23.10.0
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Vegetation::ShapeIntersectionFilterComponent Class Reference

#include <ShapeIntersectionFilterComponent.h>

Inherits AZ::Component, FilterRequestBus::Handler, and ShapeIntersectionFilterRequestBus::Handler.

Public Member Functions

 AZ_COMPONENT (ShapeIntersectionFilterComponent, ShapeIntersectionFilterComponentTypeId)
 
 ShapeIntersectionFilterComponent (const ShapeIntersectionFilterConfig &configuration)
 
void Activate () override
 
void Deactivate () override
 
bool ReadInConfig (const AZ::ComponentConfig *baseConfig) override
 
bool WriteOutConfig (AZ::ComponentConfig *outBaseConfig) const override
 
bool Evaluate (const InstanceData &instanceData) const override
 
FilterStage GetFilterStage () const override
 
void SetFilterStage (FilterStage filterStage) override
 

Static Public Member Functions

static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &services)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &services)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &services)
 
static void Reflect (AZ::ReflectContext *context)
 

Protected Member Functions

AZ::EntityId GetShapeEntityId () const override
 
void SetShapeEntityId (AZ::EntityId shapeEntityId) override
 

Friends

template<typename , typename >
class LmbrCentral::EditorWrappedComponentBase
 

Detailed Description

Component implementing VegetationFilterRequestBus that accepts/rejects vegetation based on shape intersection


The documentation for this class was generated from the following file: